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So, the introduction of a Blue-Green commander that doesn't play into those tropes is actually really sweet, which explains why it just edges out the third commander on this list
The number of cards you have remains the same, it just allows you to actually use the stuff you have
In Dofus, they have attack spells that have a chance of healing opponents instead, attacks that wait a random number of turns before actually taking effect, and a spell that buffs everyone on the battlefield friend and foe alike with a random effect, just to name a few