Finally, the deck has a ton of removal spells and counterspells to help you keep opponents at bay in the early game, card draw effects, and a ton of different synergies when Toxrill starts taking down your opponents' armies (such as drain effects when their creatures die, reanimate effects, card draw, etc)
When you track multiple cards from the same era, you start to see whether the vintage market is heating up or cooling down, whether modern chase cards hold value or bleed over time, and whether certain card types (alt arts, SIRs, gold cards) trend differently from each other
Designer Notes: Harness the power of Witherbloom, the Balancer at your next game night
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