Looking back over this thread, it feels like this "archetype" is more like Wildfire than anything else it doesn't necessarily create a new deck, it just transforms one that was already there by giving it an alternate way to go off
Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn
If you have any tips or tricks you've found in double or even triple sleeving your cards, please share them below
Compare this to last year, when in Commander 2017 , even the deck with the worst artifacts had Nevinyrral's Disk and the set as a whole had Skullclamp, Door of Destinies, Well of Lost Dreams, Lightning Greaves, and Blade of the Bloodchief (among others)enough good artifacts that I didn't even bother to include Signets and other playable mana rocks on the artifact listand the artifacts from Commander 2018 look even more disappointing in comparison