To quote Mark Rosewater, MTGs lead designer: And Ill be blunt with you, as someone whos dedicated the last eight years designing Magic cards, Homelands was a poorly designed set
Second, we can turn our opponents' superior land counts by running cards that activate when your opponents have more lands than you: Land Tax, Knight of the White Orchid, Isolated Watchtower, and Surveyor's Scope are prime examples of this
Illustrated by Fahmi Fauzi Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Not Legal Brawl Legal Legacy Legal Comp

Beast Whisperer Whenever you cast a creature spell, draw a card Elder Gargaroth Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one Create a 3/3 green Beast creature token You gain 3 life Draw a card Ohran Frostfang Attacking creatures you control have deathtouch Whenever a creature you control deals combat damage to a player, draw a card Regal Force When Regal Force enters the battlefield, draw a card for each green creature you control Runic Armasaur Whenever an opponent activates an ability of a creature or land that isnt a mana ability, you may draw a card Toski, Bearer of Secrets This spell cant be countered Indestructible Toski, Bearer of Secrets attacks each combat if able Whenever a creature you control deals combat damage to a player, draw a card Non-Budget Enchantment Decks If you are playing an enchantment-focused deck, these are nearly mandatory inclusions to ensure you green card draw strategy