If you haven't read the story yet, you'll want to read it for all the details (and excitement), but we've recapped things for you to give you just enough context to understand why these are moments to be remembered
After the great Tree of Redemption debacle in Masters 25 , one of the biggest pieces of feedback from the community was that players shouldn't open a $1 mythic from a $10 pack
Epic Multiplayer Battles-Commander is a multiplayer way to play Magic, an epic, free-for-all battle full of strategic plays and social intrigue

He says the decks will include: A white card that can phase out your own creatures A Legend with the rules text 'whenever an illusion you control dies' A cursed version of a previous D&D-inspired magic card A new card with the Melee mechanic A card called Ride the Avalanche A card which uses 'Component' counters A Land which can remove an Artifact, Creature or Planeswalker from the battlefield A new 'Enchant Player' curse The creature type line 'Beholder Skeleton' An equipment with 'Equip: 10' A card with the ability "Until end of turn, Permanents your opponents control gain" A card which grants some of your spells Cascade More information about the commanders' in-game abilities (and thus the likely strategies on which their decks will function), the alternate monster commanders, and other new cards within each deck, are being revealed on July 2 by a variety of sites and channels: Draconic Rage - LoadingReadyRun Planar Portal - MTGGoldfish Dungeons of Death - MTG Muddstah Aura of Courage - The Command Zone Monday's reveals came on the first day of Adventures in the Forgotten Realms' Preview Week event, Verhey said, promising daily updates for the rest of the week, with "art, preview cards, stories, hints, and more about what you can expect in the set"
