Historic Agent of Treachery Ajani, Nacatl Pariah Ancient Tomb Arid Mesa Armageddon Blood Moon Bloodstained Mire Brainstorm Broadside Bombardiers Channel Chrome Mox Commandeer Crop Rotation Dark Depths Dark Ritual Daze Demonic Tutor Devoted Druid Eldrazi Temple Entomb Field of the Dead Fireblast Flare of Cultivation Flare of Denial Flare of Duplication Flare of Fortitude Flare of Malice Flooded Strand Food Chain Force of Will Frantic Search Fury Grief Harbinger of the Seas Intruder Alarm Land Tax Library of Alexandria Lightning Bolt Mana Drain Marsh Flats Memory Lapse Mishra's Bauble Misty Rainforest Mox Opal Mystical Tutor Natural Order Necropotence Nexus of Fate Oko, Thief of Crowns Once Upon a Time Painter's Servant Polluted Delta Preordain Pyrokinesis Ragavan, Nimble Pilferer Reanimate Scalding Tarn Scholar of the Lost Trove Seething Song Show and Tell Sneak Attack Solitude Spreading Seas Strip Mine Subtlety Swords to Plowshares Temporal Manipulation Thassa's Oracle Tibalt's Trickery Time Warp Uro, Titan of Nature's Wrath Vampiric Tutor Veil of Summer Verdant Catacombs Wilderness Reclamation Windswept Heath Winter Moon Wooded Foothills Many cards banned in Pioneer are also banned in Arena's Historic format, though some, like Winota, Joiner of Forces, are notably absent from Historic's ban list due to the format having a wider range of responses for it

For the control decks it tends to be the other way round that when they start activating their man lands you have probably lost
Some cards, like Mana Vault, The One Ring, and Ancient Tomb, are highly sought after due to exclusivity and power in gameplay
Gold cards that only go in one slant of an archetype are already too narrow for a drafting cube