Arcane Infusion Beacon Bolt Brutal Expulsion Chaos Mutation Collected Conjuring Compleated Conjurer Corporeal Projection Crackling Drake Cryptic Pursuit Culmination of Studies Elemental Expressionist Elemental Mascot Epic Experiment Eruth, Tormented Prophet Etherium-Horn Sorcerer Experimental Overload Expressive Iteration Frenetic Sliver Galvanic Iteration Glacial Dragonhunt Heaven Sent Idris, Soul of the TARDIS Invasion of Kaladesh Jhoira of the Ghitu Kylox, Visionary Inventor Lilah, Undefeated Slickshot Muddle, the Ever-Changing Myra the Magnificent Nivmagus Elemental Pinnacle Emissary Ral, Izzet Viceroy Ral, Leyline Prodigy Run for Your Life Saheeli Rai Saheeli, the Gifted Sanar, Innovative First-Year Scarlet Witch, Chaotic Avenger Shaun, Father of Synths Sonic Assault Stella Lee, Wild Card Summons of Saruman The Tenth Doctor Vault 112: Sadistic Simulation

10 Evolving Wilds / Terramorphic Expanse Old Reliable(s) If Scalding Tarn and friends are out of your budget range, you'll always have access to the tried and true Evolving Wilds and the functionally identical Terramorphic Expanse
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Legal Oathbreaker Legal Penny Not Legal
In this case, while piloting the deck, as games go on, you can feel the rhythm and see which land is necessary at that particular moment, but most times the focus will be looking for Gond Gate, so the game flows quicker